nssw:register_mob("nssw:octopus", "Octopus", {
    type = "monster",
    hp_max = 32,
    hp_min = 25,
    collisionbox = {-0.9, -0.5, -0.9, 0.9, 0.92, 0.9},
    visual = "mesh",
    mesh = "octopus.x",
    textures = {{"octopus.png"}},
    visual_size = {x=4, y=4},
    view_range = 25,
    fly = true,
    fly_in = {"default:water_source", "default:water_flowing"},
    fall_speed = -20,
    walk_velocity = 1.5,
    run_velocity = 3,
    damage = 5,
    reach = 2,
    rotate = 270,
    jump = false,
    jump_chance = 0,
    jump_height = 0,
      sounds = {
        random = "octopus",
    },
    drops = {
            {name = "nssw:life_energy",
        chance = 1,
        min = 2,
        max = 3,},
        {name = "nssw:tentacle",
        chance = 1,
        min = 1,
        max = 8,},
    },
    armor = 70,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 10,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=2,
    blood_texture="nssw_blood_blue.png",
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 1,
        stand_end = 50,
        walk_start = 60,
        walk_end = 100,
        run_start = 60,
        run_end = 100,
        punch_start = 120,
        punch_end = 160,
    },
})

nssw:register_mob("nssw:xgaloctopus", "Mini Octopus", {
    type = "monster",
    hp_max = 30,
    hp_min = 27,
    collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
    visual = "mesh",
    mesh = "octopus.x",
    textures = {{"xgaloctopus.png"}},
    visual_size = {x=1, y=1},
    view_range = 25,
    fly = true,
    fly_in = {"default:water_source", "default:water_flowing"},
    fall_speed = -20,
    walk_velocity = 1.5,
    run_velocity = 3,
    damage = 5,
    reach = 1,
    rotate = 270,
    jump = false,
    jump_chance = 0,
    jump_height = 0,
    sounds = {
        random = "octopus",
    },
    drops = {
            {name = "nssw:life_energy",
        chance = 1,
        min = 2,
        max = 3,},
        {name = "nssw:tentacle",
        chance = 1,
        min = 1,
        max = 8,},
    },
    armor = 60,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 10,
    light_damage = 0,
    on_rightclick = nil,
    group_attack=true,
    attack_animals=true,
    knock_back=2,
    blood_texture="nssw_blood_blue.png",
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 1,
        stand_end = 50,
        walk_start = 60,
        walk_end = 100,
        run_start = 60,
        run_end = 100,
        punch_start = 120,
        punch_end = 160,
    },
    replace_rate = 1,
    replace_what = {"default:torch"},
    replace_with = "default:water_source",
    replace_offset = 0,
})
